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Software Engineer II

申請 稍後繼續申請 Job ID 10082972 職位地點 纽约, 纽约州, 美國 / 圣莫尼卡, 加利福尼亚州, 美國 / 布里斯托尔, 康乃狄克州, 美國 / 伯班克, 加利福尼亚州, 美國 / 格倫代爾, 加利福尼亚州, 美國 / 旧金山, 加利福尼亚州, 美國 / 西雅圖, 华盛顿州, 美國 有意工作的公司 Disney Entertainment & ESPN Technology 張貼日期 2024/04/25

工作概要:

Disney Entertainment & ESPN Technology

On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming Disney’s media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.

A few reasons why we think you’d love working here:

  • Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.

  • Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.

  • Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.

Media Engineering

Media Engineering is an innovative organization that is focused on providing the best possible video playback experience, art, and metadata to customers around the world, powered by exceptional technology. This strategic work requires streamlining and repurposing technology across different business and distribution channels – including streaming, linear, and theatrical – so that technology can ebb and flow across the needs of the business.

Disney Streaming is looking for a Software Engineer II to join the Playback Quality Optimization team inside the Media Engineering organization. They play a critical role in the experience our customers enjoy with our streaming services. They focus on both managing and observing the quality of the playback users get while watching video. This includes making decisions in real time about how to optimize the Quality of Experience as well as collecting information about how the playback performed which is analyzed to continue improving the experience. This team writes components which embed directly into the video players as well as analytic tools around the results.

As a Software Engineer II on this team, you will build software which will help us to refine and define our analytic techniques used for evaluating the performance of new playback and optimization algorithms and work with our existing predictive models and help build new models to improve the quality of video playback for our customers. There will be opportunities to collaborate with a varied team of data engineers, other software engineers, researchers, product managers and more, as well as to provide leadership by example to other developers on the team and in the organization.

If you enjoy streaming media, are interested in live sports and entertainment, or just want to join a fast-growing team that plays an integral part of the revenue producing arm of a company, then our team is for you.

Responsibilities

  • Ability to analyze data to product insights to feed back into model development 

  • Apply statistical analysis techniques, including hypothesis testing, regression analysis, and data visualization.

Basic Qualifications:

  • Minimum of 3 years of related work experience.

  • Bachelor’s degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience

  • Proficient in SQL with a focus on data manipulation, analysis, and visualization

  • Proficient in Pandas, SciPy, NumPy and/or R

  • Experience with Spark and the Databricks platform

  • Experience implementing and training machine learning models, evaluating their performance, and fine-tuning hyperparameters

  • Prior domain experience with video/audio streaming

  • Strong teamwork and collaboration skills to work effectively with cross-functional teams.

#DISNEYTECH


The hiring range for this position in Seattle, WA and in New York City, NY is $117,998 to $158,290 per year; the hiring range for this position in Santa Monica/Burbank/Glendale/L.A., California and in Bristol, Connecticut is $112,586 to $151,030; and the hiring range for this position in San Francisco, California is $123,328 to $165,440 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

其他資訊:

DISNEYTECH


關於 Disney Entertainment & ESPN Technology:

Disney Entertainment 和 ESPN Technology (DE&E Technology) 為 Disney 的兩個媒體業務部門提供技術骨幹和產品開發,同時幫助公司處於創新尖端,使公司能夠不斷利用技術增強故事講述和創造力,同時為其業務提供可擴展性、靈活性和效率。

關於 The Walt Disney Company:

Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。

這個職位隸屬於 Disney Streaming Technology LLC, 其所屬的業務部門是 Disney Entertainment & ESPN Technology

Disney Streaming Technology LLC 是提供平等機會的僱主。申請人將獲考慮聘僱,而不分種族、膚色、宗教、性別、年齡、國籍、性取向、性別身份、殘疾、受保護退伍軍人身份或聯邦、州份或地方法律所禁止的任何其他基礎。Disney 培養商業文化,所有人的想法和決策都有助我們發展、創新、創造最好的故事,並與瞬息萬變的世界息息相關。

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