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Senior Hard Surface Modeler - Expression of Interest

申請 稍後繼續申請 Job ID 10073380 職位地點 溫哥華, 加拿大 有意工作的公司 Industrial Light & Magic 張貼日期 2024/04/16

工作概要:

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

Position Summary

The Senior Hard Surface Modeler places an emphasis on proportion, form, detail, and functionality, the hard surface modeler creates three dimensional objects to be painted, animated and used in a production. Examples include vehicles and props.

What You’ll Do

  • Creates three-dimensional hard surface models like mechanical objects, environments, and props for the Animator, Painter, and Technical Director. Employs specific software tools to build the geometric structure of the object and ensures that the model will satisfy the requirements of the production.
  • In building an object, the modeler must incorporate technical expertise, artistic ability, an understanding of mechanisms, and a basic understanding of animation
  • Works with production team (Modelers, Technical Directors, Painters and Animators) to determine the “look” for an object
  • Builds the geometry of computer graphic models, with an understanding of how the geometry will be used in the production process
  • Performs other tasks related to the creation of computer-generated animation
     

What We’re Looking For

  • At least five years of relevant VFX/professional experience and at least a college level diploma or higher in Computer Graphics, Fine Arts, Architectural, or Industrial Design or at least seven years of relevant VFX/professional experience in lieu of education.
  • A strong sense of surface development, proportion, and mechanical functionality. Traditional model building a plus.
  • At least 5 years’ polygon/sub modeling experience
  • Knowledge of Linux is a necessity to navigate through ILM’s production pipeline
  • Proven experience creating inorganic objects in a feature film or production environment
  • Requires familiarity with film and video post-production techniques and with computer graphic techniques
  • Knowledge of 3D programs such as Maya, Modo, Mudbox, or Zbrush.
  • Texture painting and UV layout experience desirable
  • Sketching, drawing, painting and design skills desirable
  • Experimentation with animation or advanced rendering a plus

JoinILM


The hiring range for this position in Vancouver is C$108,400 to C$138,800 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.


關於 Industrial Light & Magic:

ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。

關於 The Walt Disney Company:

Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。

這個職位隸屬於 ILM (Vancouver) Inc., 其所屬的業務部門是 Industrial Light & Magic

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