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Previs Generalist

申請 稍後繼續申請 Job ID 10099833 職位地點 溫哥華, 加拿大 有意工作的公司 Industrial Light & Magic 張貼日期 2024/08/29

工作概要:

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

Industrial Light & Magic is looking for a Previs Generalist to join our outstanding team. Previs Generalists work closely with the Previs Supervisor and VFX Supervisor to craft and build shots and sequences ensuring the Director and Clients vision are met through dynamic camera movement, animation, composition, staging, lighting and editing.

We're looking for artists who love problem solving and get satisfaction from collaborating with other previs artists as one creative unit!

What You’ll Do

  • Responsible for the following areas:

    • Asset Dev: Maya/Unreal - Modeling, texturing, shading of assets

    • Set Dressing: Maya - Preparation of environments for previs shot designers

    • Rigging: Maya - In-shot rigging solutions for props and assets

    • Animation: Maya - Basic animation abilities (ie, characters, vehicles, FX)

    • Lighting+Rendering: Maya/Unreal - Preparation of low tech, fast render aesthetic solutions in Maya and Unreal Engine

    • Tool Dev: Creation of tools to assist the previs team

    • Effects: Maya/Unreal - Particle sims, cloth sims, niagara system, rigid sims, etc.

    • Compositing: Nuke - Basic compositing abilities to facilitate a post process look dev pass

  • Troubleshoot assets and shots, continually looking for and suggesting improvements to increase overall efficiency and productivity

  • Maintain or exceeds consistent level of productivity while meeting deadlines and producing high quality work

  • Comfortable communicating and collaborating with other departments across ILM

  • Demonstrate flexibility with iterative process

  • Take initiative to acquire new skills and think outside of the box

What We’re Looking For

  • Bachelor's degree or equivalent degree in Computer Science, computer visualization, or computer animation required

  • 3+ years of experience in visual effects, games and/or feature animation film

  • Proficiency with Linux, Maya, Unreal Engine, Substance Painter / Mari & Nuke

  • Proficiency with the Adobe Creative suite

  • Advanced problem solving skills

  • Experience modeling, rigging, texturing, lighting and/or compositing on a previs timeline

  • Experience creating content optimized for 24 fps playback in maya's viewport 2.0

  • A reel demonstrating strong creative and technical ability in photo-realistic 3D with a focus on previs

  • Strong sense of composition, animation, blocking, camera movement and cinematic terminology

  • Nice to have:

    • Programming knowledge in Python or C++

    • Knowledge or experience with sound design

JoinILM


The hiring range for this position in Vancouver is C$84,100 to C$107,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.


關於 Industrial Light & Magic:

ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。

關於 The Walt Disney Company:

Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。

這個職位隸屬於 ILM (Vancouver) Inc., 其所屬的業務部門是 Industrial Light & Magic

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