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Be Part of the Story

Creature Technical Director

申請 稍後繼續申請 Job ID 10105335 職位地點 溫哥華, 加拿大 有意工作的公司 Industrial Light & Magic 張貼日期 2024/10/30

工作概要:

Position Summary

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

We are looking for an extraordinary teammate to join our Creature team. As a Creature Technical Director (TD), you will be responsible for the creation of outstanding character and creature rigs and simulations, using various software technologies. Creature TDs at ILM are able troubleshoot complicated creature issues, collaborate with their peers and produce high quality work under the direction and support of their supervisors.

At ILM, we believe a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you’re looking for!

ILM strives to be an inclusive environment, and the Creature team embraces promising individuals with a variety backgrounds and experiences.

What You’ll Do

  • Creature rigging and enveloping in Maya

  • Set up and run cloth, hair, rigid body, crowd, and muscle simulations

  • Participate as a team member in achieving various aesthetic solutions

  • Mentor newer artists

  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work

What We’re Looking For

  • At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education

  • Experience creating body/face rigging in Maya for assets in digital animation, visual effects, games, commercials

  • Experience setting up and running cloth/hair/body/flesh/rigid body simulations

  • Understanding of anatomy and motion dynamics

  • Proficiency with Linux, Maya, and Houdini

  • Ability to learn quickly and assimilate new information

  • Experience with both proprietary simulation engines as well as off the shelf software packages as bonus

  • Nice to have: Python or VEX scripting, C++ programming, basic proficiency in another discipline such as modeling, texture, lighting, or animation


The hiring range for this position in Vancouver is C$96,800 to C$123,900 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.


關於 Industrial Light & Magic:

ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。

關於 The Walt Disney Company:

Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。

這個職位隸屬於 ILM (Vancouver) Inc., 其所屬的業務部門是 Industrial Light & Magic

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