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Be Part of the Story

Production Engineer (Unreal Tools) London, United Kingdom

申請 稍後繼續申請 Job ID o5hGffw1 職位地點 倫敦, 英国 有意工作的公司 Industrial Light & Magic 張貼日期 2021/05/26

工作概要:

Description

Position at Industrial Light & Magic

We are looking for an Unreal Tools Engineer who reflects the innovative spirit, creative talent, production excellence, collective mindset and passion for great filmmaking that define ILM.

As an ILM Unreal Tools Engineer, you will design and develop new tools and techniques for real-time content creation in the Unreal game engine. You will deliver software, processes, and workflows that empower content creators within the Virtual Art Department. Tools you design and code you write will have a direct impact on the day to day efficiency of the Virtual Art Department team, and ultimately contribute to overall project success.

What you’ll do

  • Work with ILM and Lucasfilm creatives and supervision to design, develop and maintain tools that drive the Virtual Art Department workflow

  • Design and develop toolsets that create an exceptional user experience for scout and review sessions with clients, leveraging core engineering solutions to maximize data tracking and review feedback

  • Work with core engineering teams to convert prototype workflows into robust production-ready solutions

  • Debug technical issues quickly and promptly, escalating to core engineering teams when needed

  • Assist with and manage specific tool and technical requests from production supervision and clients

  • Create and maintain documentation and tutorials on how to use products and tools

  • Observe daily workflows and reviews to identify problems, bottlenecks, and create/propose new tools/solutions

What we’re looking for

  • Previous experience working in a real-time/virtual production environment, preferably at a VFX or animation studio

  • Production experience using real-time game engines like Unreal Engine or Unity and can exhibit knowledge of game engine and editor best practices

  • Strong comprehension of visual scripting systems like the Unreal Engine’s Blueprint system

  • Production experience writing tools in C++ and Python

  • Exceptional communicator, able to synthesize feedback from key creatives and production supervision and communicate back to core engineering teams

  • Working experience with the Perforce version control system

  • Comfortable working under pressure within tight deadlines

  • Experience working in previsualization, virtual art department, virtual production or motion capture production environment

  • Comfortable programming in C++ and building Unreal with Microsoft Visual Studio

  • Knowledge of how data flows between a Virtual Art Department, Previs, Editorial and how it can be tracked robustly

  • Familiarity with digital content creation packages like Maya, 3DS Max, Houdini, Substance Painter, Blender, etc

  • Familiarity with computer graphics interchange files formats like FBX, USD, MaterialX and Alembic

  • Familiarity with production management database systems like Shotgun or FileMaker

  • Familiarity with editorial workflows

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic. Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, protected veteran status or any other basis prohibited by federal, state or local law. Lucasfilm fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. **FOR U.S. BASED NEW HIRES ONLY:** We are taking a responsible approach to creating environments that allow us to do what we do best - entertain and inform millions around the world. As part of our commitment to health and safety, COVID-19 vaccines are required for current U.S. salaried and non-union hourly employees, as well as all newly hired U.S. employees.



關於 Industrial Light & Magic:

ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。

關於 The Walt Disney Company:

華特迪士尼公司,以及其附屬公司及隸屬機構,是頂尖多元化國際家庭娛樂及媒體企業,業務遍及以下範疇:媒體網絡、樂園及度假區、影城娛樂、消費產品與互動媒體。迪士尼在 1920 年代起步之初,只是一間卡通工作室,發展至今已成為娛樂界的翹楚。迪士尼昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事及體驗;其故事、人物和體驗於世界各地均家傳戶曉。我們在 40 多個國家地區營運業務,僱員及演藝人員攜手協力,創造全球和當地都珍愛的娛樂體驗。

此职位隶属于 Industrial Light & Magic, 即我们称为 Industrial Light & Magic 业务的一部分。

Industrial Light & Magic 是提供平等機會的僱主。考慮是否聘用求職者時,將不論其年齡、種族、膚色、宗教或信仰、性別、國籍、族裔或民族血統、性取向、變性、婚姻或同性伴侶狀況、殘疾或懷孕或生育狀況。Disney 培養商業文化,所有人的想法和決策都有助我們發展、創新、創造最好的故事,並與瞬息萬變的世界息息相關。

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